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Soul Slinger

Single player SHMUP (Unity 2025)

This game is a shoot ‘em up game where the player fights their way through a dungeon to reach the long-coveted treasure. The player attempts to survive each monster encounter by dodging bouncing slime balls, spinning bones, and sharp teeth. The player can protect themselves with their soul bullets, shooting enemies and projectiles in their sight. 

dungeon_wall.png

What I did

  • Made my own unique take on the SHMUP genre

  • Created projectile sprites, UI elements, title screen and victory screens 

  • Coded the entire project in C# as a solo programmer for the first time

  • Conducted a playtest and implemented changed based on feedback

What I learnt

  • Basics of C# code and the Unity engine

  • Creating management scripts such as a projectile manager

  • Using generic classes to create wave based gameplay that plays out like a sequence

  • Manipulating Unity's physics to simulate different kinds of projectiles

Credits

I'd like to credit the original work that I used to make this game. Please see the links below for the original source.

©2025 Jade Lawrence

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